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Michael Anderson
Technical Game Designer
PORTFOLIO
RECENT WORK
Blocktober 2024: Terminal
Level Designer
Anathema
Technical Designer
Game Jam
Professional Work
PROFESSIONAL WORK
The Last Of Us Part II: Remastered
Technical Game Designer
The Addams Family Mansion Mayhem: PHL Collective
Level Designer
JubiLite: LitterBox Games
Lead Level Designer
Gameplay Programmer
GROUP WORK
Group Work
Starshot
Lead Game Designer
Lead Level Designer
Grapple Grub
Project Lead
Gameplay Programmer
Level Design
PERSONAL WORK
Personal Work
Helsing
Level/Environmental Designer
Space
Systems/Gameplay Programmer
Alchemical Adventure
Gameplay Programmer
Level Designer
The Gift of Sentience
Level Designer
Gameplay Programmer
Super Fire World
Level Designer
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